Kerbal Space Program [1.1.2] – Ep 32 – 7 Kerbals to Minmus Part 6 – Let’s Play Conquering Kerbal Space Program EPISODE 32: In this episode, We’re doing some science hopping around Minmus, moving around into different biomes to get as much science as possible… Then trying to get back to our science team. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base […]
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it was showing your heat shield abblator because you had it selected in the resource overview
Smart A.S.S. SVEL+/- incorporates Vertical Velocity as well as Horizontal Velocity. Great for if you're trying to land…not so great if you're trying to cruise over to your landing point. If you want to cruise over to your landing point, HVEL+/- is better, as it only affects your horizontal velocity. Saves Delta-V by allowing gravity to pull you down, instead of fighting against gravity.
9:45 when closing the ScanSat map it selected the Ablator toggle in the Resources display. That was way annoying the first time I did it as well, until I noticed the little squares are on off indicators in that window.
Would have been epic if had sent one of your Kerbals out on EVA to land and deliver the science to your lab while the lander stays in low orbit. Could then be possible for him to RCS himself back up in his suit and rendezvous with the lander, then go home.
Even if you just did a quicksave before attempting, would have been awesome to have even see you attempt that.
I can't help but think a good set of landing gear might have averted the hard landing fiasco at 16:10, but that's just me.
Any landing you can walk away from. Flying away from it is bonus points.
@19:00 "That was not how you're supposed to land." Are you trying to win the "understatement of the year" award, Charlie? ;->
On the other hand, "Any landing you can walk away from…"