Prison Architect Season 2 – Ep 23 – MY DIRTY SECRET! – Let’s Play

Let’s Play Prison Architect Season 2 – Episode 23: Today I reveal what has been hidden for too long! I’ve got a really cool little surprise that I think will be awesome!

The central hub for the Charlie Community and the best people who follow this channel, is on Discord! Check it out! It’s free:

Playlist For Prison Architect Season 2:

Mod Collection (Steam):

If you enjoy this content, you’ll probably like the last prison I built as well, with the Prison Town Project. You can see that one here:

Ad-blockers stunt channel growth. Consider turning yours off, or support Charlie in other ways!


Support Charlie on Patreon for monthly perks:

Or.. you can hire me! That actually might slow down videos, but I love the money, and you’ll love the service:

Charlie on Twitch:

Follow Charlie on Twitter and Facebook:


Prison Architect is a game where you plan and design a prison from scratch, and then manage it and all the potential problems that go with it. From proper segregation to maintaining happiness within the population to prevent riots and improve rehabilitation, players in Prison Architect are tested on their abilities to solve problems before they get out of hand, while also managing a budget and growing their business.

The concept of building and managing a prison is a dark one, but Introversion Software, the creators of Prison Architect, have done an awesome job at bringing this conceptually difficult game into a lighthearted and fun environment, with fun graphics to go with it.

SAVE MONEY ON Prison Architect by buying it on Kinguin. I’ll receive a commission on this link, and you receive the full game for way less!

STEAM Store Link:
Introversion Software:

I hope you enjoy this series. I intend to play it for as long as there is interest in it. I know this isn’t a new game, but I hope to present a style that is enjoyable, despite perhaps seeing the game before.

PC SPECS (All links are affiliate):

MB: ASUS X99-Deluxe/3.1
CPU: Intel i7-5930K OC @4.2ghz
Cooler: Corsair H100i GTX Liquid Cooler
RAM: 32GB G.Skill Ripjaws V series DDR4
Video Card: Asus Geforce GTX 1080 STRIX-Gaming (8GB)
PSU: Corsair 1000W 80+ Platinum
Storage: 2X Sandisk SSDs = 1.3TB total


This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Introversion Software, the developers and copyright holders of Prison Architect, as stated in by their staff on their public forums and website:

Ending music by Otis McDonald:

You might be interested in

Comment (13)

  1. I love the new flooring! I also like the new courtyard, I do think it's a touch too big if it's gonna stay that empty however. But that got me thinking, what if you made a separate huge farming facility? Could be cool I think but up to you

    Also with schedules, why not try to give them a more standard schedule? Staggered obviously to reduce interaction and risk of fights, but in general: wake up/lockup (so they can shower, relieve themselves, etc), breakfast, 4 hours of straight work/free time (specifically that because of the store, no one can buy anything if they're in lockup), lunch, free/yard time, 4 more hours of work/free time, dinner, yard time, free time, lock up, sleep. Right now it seems a bit less organized.

    Lastly, I can't recall your punishment policies exactly but I reckon they could be more comprehensive. Like 72 hours for attacking staff and reducing the punishment for contraband to mere searches (afterall you want it as a cash flow), for example.

  2. The longer you go without a major incident the more money you get. When you check your finances early on it looks like you recently had an incident. Perhaps that's why your $/day went down.


Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.