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Kerbal Space Program [1.1.3] – Ep 66 – Minmus Ground Base Scouting – Let’s Play

Conquering Kerbal Space Program EPISODE 66: In this episode, I’m trying to tie up some lose ends related to previous missions, and finally prepare for a base on Minmus. A ground base on Minmus will be valuable for transporting resources we may need to assemble vessels in orbit around Kerbin later using our space station. […]
Charlie Pryor
August 1, 2016
106

Kerbal Space Program [1.1.3] – Ep 65 – Tuggin on Cyclotrons – Let’s Play

Conquering Kerbal Space Program EPISODE 65: In this episode, we’re getting these impressively massive particle accelerators out of our equally impressive space plane’s cargo bay so that we can attach them to the space station to do some station science. Our Mark IV Space Plane has yet to enter the atmosphere without coming apart in […]
Charlie Pryor
July 30, 2016
71

Kerbal Space Program [1.1.3] – Ep 64 – THE BIG LOAD! – Let’s Play

Conquering Kerbal Space Program EPISODE 64: In this episode, we’re hauling up the heaviest cargo we’ve ever flown up to space on our Mark IV Space Plane, the PII Scimitar! This is the load this plane was built to haul, weighing in at 62 TONS! It’s gonna be fun! The ultimate goal of my Conquering […]
Charlie Pryor
July 29, 2016
96

Kerbal Space Program [1.1.3] – Ep 61 – More Space Station Assembly – Let’s Play

Conquering Kerbal Space Program EPISODE 61: In this episode, we’re once again using our SSTO the PII Scimitar to bring up another section of the P.I.S.S. (Kerbin Space Station), which involves a rather different set of problems than usual. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% […]
Charlie Pryor
July 13, 2016
90

Kerbal Space Program [1.1.3] – Ep 60 – PII Scimitar SSTO (62t cargo cap) – Let’s Play

Conquering Kerbal Space Program EPISODE 60: In this episode, I’m introducing you to my new Single-Stage-To-Orbit (SSTO) Space Plan called the PII Scimitar! This spaceplane utilizes the Mark IV Spaceplane system, B9 Aerospace, KW Rocketry, and some various other things to produce a craft capable of bringing up to 62t of cargo to the new […]
Charlie Pryor
July 10, 2016
329

Kerbal Space Program [1.1.2] – Ep 47 – Mun Rescue and Refuel – Let’s Play

Conquering Kerbal Space Program EPISODE 47: In this episode, We’re getting some much needed fuel out to our Mun lander, so that it can continue working for us getting science from the Mun. I’m also trying to get the two best scientists on the Mun, Bob and Jebdos, to come back to Kerbin with me […]
Charlie Pryor
June 12, 2016
102

Kerbal Space Program [1.1.2] – Ep 46 – Mun Science Mission Part 5 – Let’s Play

Conquering Kerbal Space Program EPISODE 46: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the […]
Charlie Pryor
June 11, 2016
102

Kerbal Space Program [1.1.2] – Ep 45 – Mun Science Mission Part 4 – Let’s Play

Conquering Kerbal Space Program EPISODE 45: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. I didn’t do the Mun like I wanted… I wish I had done it differently, because I would have gotten a […]
Charlie Pryor
June 9, 2016
82

Kerbal Space Program [1.1.2] – Ep 44 – Mun Science Mission Part 3 – Let’s Play

Conquering Kerbal Space Program EPISODE 44: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the […]
Charlie Pryor
June 9, 2016
92

Kerbal Space Program [1.1.2] – Ep 40 – Smashing Into the Moons Part 2 – Let’s Play

Conquering Kerbal Space Program EPISODE 40: In this episode, I’m getting all three of the Impact contracts we have on our list done in a single launch (if you don’t count the setup launch, which will be used for all of the impacts we need to do later in Kerbin SOI). The ultimate goal of […]
Charlie Pryor
June 5, 2016
82

Kerbal Space Program [1.1.2] – Ep 39 – Smashing Into the Moons Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 39: In this episode, I’m getting all three of the Impact contracts we have on our list done in a single launch (if you don’t count the setup launch, which will be used for all of the impacts we need to do later in Kerbin SOI). The ultimate goal of […]
Charlie Pryor
June 5, 2016
46

Kerbal Space Program [1.1.2] – Ep 14 – RemoteTech Satellite 2 – Let’s Play

Conquering Kerbal Space Program EPISODE 14: In this episode, We’re launching our second satellite into orbit around Kerbin after making some small adjustments. I’m also going to go over orbital mechanics a little bit, and showing you how lining up satellites for the network is going to work. The ultimate goal of my Conquering Kerbal […]
Charlie Pryor
May 12, 2016
176

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