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Kerbal Space Program [1.1.3] – Ep 69 – Animals In Space! – Let’s Play

Conquering Kerbal Space Program EPISODE 69: In this episode, we pay our respects to Bartmun Kerman, before heading back up to space with the last major section of our Orbital Space Station around Kerbin, the P.I.S.S. I’m also struggling with the strength and stability of our station modules, as they repeatedly, no matter what I […]
Charlie Pryor
August 11, 2016
98

Kerbal Space Program [1.1.3] – Ep 68 – Bartmund Kerman – Let’s Play

Conquering Kerbal Space Program EPISODE 68: In this episode, we’re getting the resource and power sections of the station sorted out and finalized. This requires some juggling of modules in our orbital station. This episode was recorded in the same sitting as the previous. The ultimate goal of my Conquering Kerbal Space Program series is […]
Charlie Pryor
August 8, 2016
89

Kerbal Space Program [1.1.3] – Ep 67 – Orbital Station Assembly Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 67: In this episode, we’re sending up another couple of modules for the P.I.S.S. (Kerbin Space Station), and encountering a few unexpected problems along the way. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every […]
Charlie Pryor
August 4, 2016
60

Kerbal Space Program [1.1.3] – Ep 66 – Minmus Ground Base Scouting – Let’s Play

Conquering Kerbal Space Program EPISODE 66: In this episode, I’m trying to tie up some lose ends related to previous missions, and finally prepare for a base on Minmus. A ground base on Minmus will be valuable for transporting resources we may need to assemble vessels in orbit around Kerbin later using our space station. […]
Charlie Pryor
August 1, 2016
92

Kerbal Space Program [1.1.3] – Ep 65 – Tuggin on Cyclotrons – Let’s Play

Conquering Kerbal Space Program EPISODE 65: In this episode, we’re getting these impressively massive particle accelerators out of our equally impressive space plane’s cargo bay so that we can attach them to the space station to do some station science. Our Mark IV Space Plane has yet to enter the atmosphere without coming apart in […]
Charlie Pryor
July 30, 2016
66

Kerbal Space Program [1.1.3] – Ep 64 – THE BIG LOAD! – Let’s Play

Conquering Kerbal Space Program EPISODE 64: In this episode, we’re hauling up the heaviest cargo we’ve ever flown up to space on our Mark IV Space Plane, the PII Scimitar! This is the load this plane was built to haul, weighing in at 62 TONS! It’s gonna be fun! The ultimate goal of my Conquering […]
Charlie Pryor
July 29, 2016
80

Kerbal Space Program [1.1.3] – Ep 63 – Mod Problems and AgroHab – Let’s Play

Conquering Kerbal Space Program EPISODE 63: In this episode, we’re sending up the AgroHab section of the Pryor Interstellar Space Station around Kerbin, right after observing some changes with a very important mod. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface […]
Charlie Pryor
July 27, 2016
99

Kerbal Space Program [1.1.3] – Ep 62 – Sun Station and Other Contracts – Let’s Play

Conquering Kerbal Space Program EPISODE 62: In this episode, we’re doing a variety of contracts, including getting up the Sun station, which is going to be used more as a communications hub than anything else, contracts aside. Then we’re briefly bringing Kerbals to the Mun Station for a contract. Finally, we’re sending up another craft […]
Charlie Pryor
July 24, 2016
83

Kerbal Space Program [1.1.3] – Ep 61 – More Space Station Assembly – Let’s Play

Conquering Kerbal Space Program EPISODE 61: In this episode, we’re once again using our SSTO the PII Scimitar to bring up another section of the P.I.S.S. (Kerbin Space Station), which involves a rather different set of problems than usual. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% […]
Charlie Pryor
July 13, 2016
74

Kerbal Space Program [1.1.3] – Ep 60 – PII Scimitar SSTO (62t cargo cap) – Let’s Play

Conquering Kerbal Space Program EPISODE 60: In this episode, I’m introducing you to my new Single-Stage-To-Orbit (SSTO) Space Plan called the PII Scimitar! This spaceplane utilizes the Mark IV Spaceplane system, B9 Aerospace, KW Rocketry, and some various other things to produce a craft capable of bringing up to 62t of cargo to the new […]
Charlie Pryor
July 10, 2016
313

Kerbal Space Program [1.1.3] – Ep 59 – A New Project – Let’s Play

Conquering Kerbal Space Program EPISODE 59: In this episode, we’re finally in Kerbal Space Program 1.1.3 and there have been some pretty nice improvements so far! The game is much more stable, and it appears a lot of my performance and gravity issues have been fixed. In celebration of this… We’re Starting Construction on the […]
Charlie Pryor
July 7, 2016
65

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