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Kerbal Space Program [1.1.3] – Ep 81 – A NEW SPACEPLANE! – Let’s Play

Conquering Kerbal Space Program EPISODE 81: In this episode, I’m FINALLY able to get this episode done and ready for you, and show off a new spaceplane design for hauling a couple of rovers up to our base location on Minmus. Wait… wasn’t I going to just build those rovers on the surface from the […]
Charlie Pryor
November 3, 2016
30

Kerbal Space Program [1.1.3] – Ep 80 – WELCOME TO THE TEAM! – Let’s Play

Conquering Kerbal Space Program EPISODE 80: In this episode, YOUR NAMES HAVE BEEN ADDED! – Well at least some of you have been. I don’t yet have enough Kerbals to apply all of you, but I’m looking forward to getting you all in here sooner or later! This episode also features the design of a […]
Charlie Pryor
October 6, 2016
38

Kerbal Space Program [1.1.3] – Ep 79 – Plans Are Always Changing – Let’s Play

Conquering Kerbal Space Program EPISODE 79: In this episode, I’m changing up the plan slightly to give me what I feel is the best possible chance at success with my Minmus base design…. and then of course forgetting a single important detail that’s critical to it working in the end. Go me! —– Conquering KSP […]
Charlie Pryor
September 28, 2016
24

Kerbal Space Program [1.1.3] – Ep 78 – Solving Those Pesky Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 78: In this episode, we’re getting our ground base package in orbit of Duna… using the only method that makes sense and works. Then, we’re off to Minmus… to struggle with pretty much the same issue, just on a slightly smaller scale. Plus, I have a question for you at […]
Charlie Pryor
September 23, 2016
42

Kerbal Space Program [1.1.3] – Ep 77 – THE KRAKEN FEEDS ON HAPPINESS! – Let’s Play

Conquering Kerbal Space Program EPISODE 77: In this episode, we’re launching the primary module of the new MInmus Base Concept, and screwing up a ton of stuff along the way. Luckily, we have some phenomenal performance improvements with the Memgraph mod! …… I wonder what the Kraken has to say about this? —– Conquering KSP […]
Charlie Pryor
September 19, 2016
70

Kerbal Space Program [1.1.3] – Ep 76 – Minmus Base Concept Tour – Let’s Play

Conquering Kerbal Space Program EPISODE 76: In this episode, we’re welcoming back fresh episodes with an in-depth look at the concept for the Minmus refueling base. I’ll take you through a tour of what it’ll look like, how it will work, and how we’ll get it up there. Then, we’ll build a rocket to take […]
Charlie Pryor
September 15, 2016
41

Kerbal Space Program [1.1.3] – Ep 75 – ANOMALY Mun Arches Part 2 – Let’s Play

Conquering Kerbal Space Program EPISODE 75: In this episode, we’re finishing our mission to see the Mun arches, and launching an unmanned Mun station to help us complete the objective in a way that will provide us with some utility for other missions afterwards. As always, Anomaly episodes contain spoilers for anyone playing Kerbal Space […]
Charlie Pryor
September 7, 2016
64

Kerbal Space Program [1.1.3] – Ep 74 – ANOMALY Mun Arches Part 1- Let’s Play

Conquering Kerbal Space Program EPISODE 74: In this episode, we’ve been commissioned by the Kerbin Observatory to investigate some ANOMALY that they discovered on the surface of the Mun. In fact, there are three of them! As always, Anomaly episodes contain spoilers for anyone playing Kerbal Space Program themselves who wish to explore them on […]
Charlie Pryor
August 30, 2016
57

Kerbal Space Program [1.1.3] – Ep 73 – SPACE CAMP! – Let’s Play

Conquering Kerbal Space Program EPISODE 73: In this episode, we’re going to SPACE CAMP! WE’re taking over a dozen tourists into space on a single SSTO Space Plane, named after our fallen friend Bartmund! Check out it! :::QUESTION::: The space station is awesome, but the experience of using it in Low Kerbin Orbit with anything […]
Charlie Pryor
August 25, 2016
52

Kerbal Space Program [1.1.3] – Ep 72 – Welcome to Duna – Let’s Play

Conquering Kerbal Space Program EPISODE 72: In this episode, we’re finally arriving at Duna with our race probe, and getting it into position to help the rest of the modules make it there safely. I also have an opportunity for you to JOIN the Pryor Interstellar Space Program, and BECOME A KERBONAUT! Click this link […]
Charlie Pryor
August 22, 2016
112

Kerbal Space Program [1.1.3] – Ep 70 – A Plan Of Attack – Let’s Play

Conquering Kerbal Space Program EPISODE 70: In this episode, we’re taking up a few modules for the station in a single launch… including a secret weapon we’ll try and use to defeat the Kraken in space… SPACE TAPE! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient […]
Charlie Pryor
August 13, 2016
64

Kerbal Space Program [1.1.3] – Ep 69 – Animals In Space! – Let’s Play

Conquering Kerbal Space Program EPISODE 69: In this episode, we pay our respects to Bartmun Kerman, before heading back up to space with the last major section of our Orbital Space Station around Kerbin, the P.I.S.S. I’m also struggling with the strength and stability of our station modules, as they repeatedly, no matter what I […]
Charlie Pryor
August 11, 2016
53

Kerbal Space Program [1.1.3] – Ep 67 – Orbital Station Assembly Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 67: In this episode, we’re sending up another couple of modules for the P.I.S.S. (Kerbin Space Station), and encountering a few unexpected problems along the way. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every […]
Charlie Pryor
August 4, 2016
32

Kerbal Space Program [1.1.3] – Ep 66 – Minmus Ground Base Scouting – Let’s Play

Conquering Kerbal Space Program EPISODE 66: In this episode, I’m trying to tie up some lose ends related to previous missions, and finally prepare for a base on Minmus. A ground base on Minmus will be valuable for transporting resources we may need to assemble vessels in orbit around Kerbin later using our space station. […]
Charlie Pryor
August 1, 2016
44

Kerbal Space Program [1.1.3] – Ep 65 – Tuggin on Cyclotrons – Let’s Play

Conquering Kerbal Space Program EPISODE 65: In this episode, we’re getting these impressively massive particle accelerators out of our equally impressive space plane’s cargo bay so that we can attach them to the space station to do some station science. Our Mark IV Space Plane has yet to enter the atmosphere without coming apart in […]
Charlie Pryor
July 30, 2016
54

Kerbal Space Program [1.1.3] – Ep 63 – Mod Problems and AgroHab – Let’s Play

Conquering Kerbal Space Program EPISODE 63: In this episode, we’re sending up the AgroHab section of the Pryor Interstellar Space Station around Kerbin, right after observing some changes with a very important mod. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface […]
Charlie Pryor
July 27, 2016
46

Kerbal Space Program [1.1.3] – Ep 62 – Sun Station and Other Contracts – Let’s Play

Conquering Kerbal Space Program EPISODE 62: In this episode, we’re doing a variety of contracts, including getting up the Sun station, which is going to be used more as a communications hub than anything else, contracts aside. Then we’re briefly bringing Kerbals to the Mun Station for a contract. Finally, we’re sending up another craft […]
Charlie Pryor
July 24, 2016
47

Kerbal Space Program [1.1.3] – Ep 61 – More Space Station Assembly – Let’s Play

Conquering Kerbal Space Program EPISODE 61: In this episode, we’re once again using our SSTO the PII Scimitar to bring up another section of the P.I.S.S. (Kerbin Space Station), which involves a rather different set of problems than usual. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% […]
Charlie Pryor
July 13, 2016
41

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