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Kerbal Space Program [1.1.3] – Ep 77 – THE KRAKEN FEEDS ON HAPPINESS! – Let’s Play

Conquering Kerbal Space Program EPISODE 77: In this episode, we’re launching the primary module of the new MInmus Base Concept, and screwing up a ton of stuff along the way. Luckily, we have some phenomenal performance improvements with the Memgraph mod! …… I wonder what the Kraken has to say about this? —– Conquering KSP […]
Charlie Pryor
September 19, 2016
111

Kerbal Space Program [1.1.3] – Ep 76 – Minmus Base Concept Tour – Let’s Play

Conquering Kerbal Space Program EPISODE 76: In this episode, we’re welcoming back fresh episodes with an in-depth look at the concept for the Minmus refueling base. I’ll take you through a tour of what it’ll look like, how it will work, and how we’ll get it up there. Then, we’ll build a rocket to take […]
Charlie Pryor
September 15, 2016
58

Kerbal Space Program [1.1.3] – Ep 74 – ANOMALY Mun Arches Part 1- Let’s Play

Conquering Kerbal Space Program EPISODE 74: In this episode, we’ve been commissioned by the Kerbin Observatory to investigate some ANOMALY that they discovered on the surface of the Mun. In fact, there are three of them! As always, Anomaly episodes contain spoilers for anyone playing Kerbal Space Program themselves who wish to explore them on […]
Charlie Pryor
August 30, 2016
112

Kerbal Space Program [1.1.3] – Ep 72 – Welcome to Duna – Let’s Play

Conquering Kerbal Space Program EPISODE 72: In this episode, we’re finally arriving at Duna with our race probe, and getting it into position to help the rest of the modules make it there safely. I also have an opportunity for you to JOIN the Pryor Interstellar Space Program, and BECOME A KERBONAUT! Click this link […]
Charlie Pryor
August 22, 2016
168

Kerbal Space Program [1.1.3] – Ep 71 – Kraken vs Space Tape – Let’s Play

Conquering Kerbal Space Program EPISODE 71: In this episode, we’re going to fix the wobble and shake problem with our large orbital space station around Kerbin, using EVA Struts, also known to veteran Kerbal Space Program players as “space tape.” Can we defeat the Kraken? Will this fix the problem? Guess you’ll have to watch […]
Charlie Pryor
August 13, 2016
103

Kerbal Space Program [1.1.3] – Ep 70 – A Plan Of Attack – Let’s Play

Conquering Kerbal Space Program EPISODE 70: In this episode, we’re taking up a few modules for the station in a single launch… including a secret weapon we’ll try and use to defeat the Kraken in space… SPACE TAPE! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient […]
Charlie Pryor
August 13, 2016
127

Kerbal Space Program [1.1.3] – Ep 66 – Minmus Ground Base Scouting – Let’s Play

Conquering Kerbal Space Program EPISODE 66: In this episode, I’m trying to tie up some lose ends related to previous missions, and finally prepare for a base on Minmus. A ground base on Minmus will be valuable for transporting resources we may need to assemble vessels in orbit around Kerbin later using our space station. […]
Charlie Pryor
August 1, 2016
106

Kerbal Space Program [1.1.3] – Ep 63 – Mod Problems and AgroHab – Let’s Play

Conquering Kerbal Space Program EPISODE 63: In this episode, we’re sending up the AgroHab section of the Pryor Interstellar Space Station around Kerbin, right after observing some changes with a very important mod. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface […]
Charlie Pryor
July 27, 2016
117

Kerbal Space Program [1.1.3] – Ep 61 – More Space Station Assembly – Let’s Play

Conquering Kerbal Space Program EPISODE 61: In this episode, we’re once again using our SSTO the PII Scimitar to bring up another section of the P.I.S.S. (Kerbin Space Station), which involves a rather different set of problems than usual. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% […]
Charlie Pryor
July 13, 2016
90

Kerbal Space Program [1.1.3] – Ep 60 – PII Scimitar SSTO (62t cargo cap) – Let’s Play

Conquering Kerbal Space Program EPISODE 60: In this episode, I’m introducing you to my new Single-Stage-To-Orbit (SSTO) Space Plan called the PII Scimitar! This spaceplane utilizes the Mark IV Spaceplane system, B9 Aerospace, KW Rocketry, and some various other things to produce a craft capable of bringing up to 62t of cargo to the new […]
Charlie Pryor
July 10, 2016
329

Kerbal Space Program [1.1.2] – Ep 55 – 11 Satellites To Duna – Let’s Play

Conquering Kerbal Space Program EPISODE 55: In this episode, we’re launching a ton of stuff to Duna, in preparation for our trip there with Kerbals later. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar […]
Charlie Pryor
June 24, 2016
86

Kerbal Space Program [1.1.2] – Ep 47 – Mun Rescue and Refuel – Let’s Play

Conquering Kerbal Space Program EPISODE 47: In this episode, We’re getting some much needed fuel out to our Mun lander, so that it can continue working for us getting science from the Mun. I’m also trying to get the two best scientists on the Mun, Bob and Jebdos, to come back to Kerbin with me […]
Charlie Pryor
June 12, 2016
102

Kerbal Space Program [1.1.2] – Ep 46 – Mun Science Mission Part 5 – Let’s Play

Conquering Kerbal Space Program EPISODE 46: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the […]
Charlie Pryor
June 11, 2016
102

Kerbal Space Program [1.1.2] – Ep 45 – Mun Science Mission Part 4 – Let’s Play

Conquering Kerbal Space Program EPISODE 45: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. I didn’t do the Mun like I wanted… I wish I had done it differently, because I would have gotten a […]
Charlie Pryor
June 9, 2016
82

Kerbal Space Program [1.1.2] – Ep 44 – Mun Science Mission Part 3 – Let’s Play

Conquering Kerbal Space Program EPISODE 44: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the […]
Charlie Pryor
June 9, 2016
92

Kerbal Space Program [1.1.2] – Ep 40 – Smashing Into the Moons Part 2 – Let’s Play

Conquering Kerbal Space Program EPISODE 40: In this episode, I’m getting all three of the Impact contracts we have on our list done in a single launch (if you don’t count the setup launch, which will be used for all of the impacts we need to do later in Kerbin SOI). The ultimate goal of […]
Charlie Pryor
June 5, 2016
82

Kerbal Space Program [1.1.2] – Ep 39 – Smashing Into the Moons Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 39: In this episode, I’m getting all three of the Impact contracts we have on our list done in a single launch (if you don’t count the setup launch, which will be used for all of the impacts we need to do later in Kerbin SOI). The ultimate goal of […]
Charlie Pryor
June 5, 2016
46

Kerbal Space Program [1.1.2] – Ep 38 – Multi-Impact Contract Setup – Let’s Play

Conquering Kerbal Space Program EPISODE 38: In this episode, I’m giving a few of these Impact Contracts a try, and since there are a few of them accepted already, let’s just get them all done! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on […]
Charlie Pryor
June 3, 2016
140

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