Kerbal Space Program [1.2.2] – Ep 92 – Y U NO WORKING? OH! – Let’s Play

Conquering Kerbal Space Program EPISODE 92: In this episode, we’re forcing our way through bugs and other hindrances on the path to success with our Minmus base…

Conquering KSP Playlist:
KSP Brainstorming Streams:

Mod list is located at

Ad-blockers stunt channel growth. Consider turning yours off, or support Charlie in other ways!


Make a one-time donation:
Support Charlie on Patreon for monthly perks:

Or.. you can hire me! That actually might slow down videos, but I love the money, and you’ll love the service:

Charlie on Twitch:
On Twitter:

Gain access to the Charlie Community Discord channel, where you can chat with other people in the Charlie community about… well… anything you want. Check it out! It’s free:

The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with USI Life Support and Remote Tech as well, to spice up the difficulty here.

We’re utilizing different classes for Kerbals than what stock KSP offers. You can find details on all Kerbal jobs/classes available at this page:

Pryor Interstellar, Inc. is looking for talented and driven individuals ready to experience the wonders of space! Whether you’re more technically savvy, more into exploration, science focused, or you have piloting experience, PII is looking for people like YOU!

SAVE MONEY ON KERBAL SPACE PROGRAM by buying it on Kinguin. I’ll receive a commission on this link, and you receive the full game for way less!

STEAM Store Link:
KSP Store:

This is a heavily modded play-through with the new KSP 1.2.2 version, in 64-bit mode! Woot!

PC SPECS (All links are affiliate)

MB: ASUS X99-Deluxe/3.1
CPU: Intel i7-5930K OC @4.2ghz
Cooler: Corsair H100i GTX Liquid Cooler
RAM: 32GB G.Skill Ripjaws V series DDR4
Video Card: Asus Geforce GTX 1080 STRIX-Gaming (8GB)
PSU: Corsair 1000W 80+ Platinum
Storage: 2X Sandisk SSDs = 1.3TB total
-plus other conventional storage drives for media and backup

This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Squad, the developers and copyright holders of Kerbal Space Program, as stated in item 1 under the Miscellaneous section of their FAQ: SQUAD Logo and gaming footage may be used, as stated by Squad Staff on their public forums and website:

All non-game music by Otis McDonald:

You might be interested in

Comment (0)

  1. I'm not that stupid 😛 And I'm not sure but I think that only Engineers and derivative can Build with EL. You can edit the Kerbals with the f12 Developer menu 😉

  2. The resource lodes contain resources, hence the name. You are supposed to use a grabbing unit to attach a rover or craft to the lode. They you can transfer the resources onto the rover.

  3. To disassemble something when it's listed as a root part equip an engineer with a drill and detach the part underneath it. This will then split it into another craft and allow you to disassemble properly.

  4. I just found this series this weekend. I've watched them all, and very informative. I've got close to 500hrs in the game and still learning. I don't see any new eps for the last couple of weeks, so I hope I didn't come to the party when it's just ended.
    I'm building my first base on Minmus using the same kit as your Duna base. Really eager to see how that turns out.


Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.