Kerbal Space Program [1.2.2] – Ep 92 – Y U NO WORKING? OH! – Let’s Play


Conquering Kerbal Space Program EPISODE 92: In this episode, we’re forcing our way through bugs and other hindrances on the path to success with our Minmus base…

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Conquering KSP Playlist: www.youtube.com/playlist?list=PLsBoF66x4ZmAMbs-BAIYv6rjs5txolj6m
KSP Brainstorming Streams: www.youtube.com/playlist?list=PLsBoF66x4ZmBHZ0wUXYtMgt-cEF6_kMSZ

Mod list is located at hottipsmedia.com/ksp-mods/

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The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with USI Life Support and Remote Tech as well, to spice up the difficulty here.

We’re utilizing different classes for Kerbals than what stock KSP offers. You can find details on all Kerbal jobs/classes available at this page: github.com/BobPalmer/MKS/wiki/Crew-Skills-Impact-on-Parts

NEW RECRUITS!
Pryor Interstellar, Inc. is looking for talented and driven individuals ready to experience the wonders of space! Whether you’re more technically savvy, more into exploration, science focused, or you have piloting experience, PII is looking for people like YOU! www.youtube.com/watch?v=nsH-qR5RbpY

SAVE MONEY ON KERBAL SPACE PROGRAM by buying it on Kinguin. I’ll receive a commission on this link, and you receive the full game for way less! www.kinguin.net/category/1519/kerbal-space-program-steam-gift/?r=11604

STEAM Store Link: store.steampowered.com/app/220200/
KSP Store: kerbalspaceprogram.com/kspstore/

This is a heavily modded play-through with the new KSP 1.2.2 version, in 64-bit mode! Woot!

PC SPECS (All links are affiliate)

MB: ASUS X99-Deluxe/3.1 amzn.to/2goCN7x
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-plus other conventional storage drives for media and backup
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This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Squad, the developers and copyright holders of Kerbal Space Program, as stated in item 1 under the Miscellaneous section of their FAQ: kerbalspaceprogram.com/faq.php. SQUAD Logo and gaming footage may be used, as stated by Squad Staff on their public forums and website: forum.kerbalspaceprogram.com/index.php?/topic/48659-question-about-youtubeksp-recordings/

All non-game music by Otis McDonald: www.otismacmusic.com/

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Comment (0)

  1. I'm not that stupid 😛 And I'm not sure but I think that only Engineers and derivative can Build with EL. You can edit the Kerbals with the f12 Developer menu 😉

  2. The resource lodes contain resources, hence the name. You are supposed to use a grabbing unit to attach a rover or craft to the lode. They you can transfer the resources onto the rover.

  3. To disassemble something when it's listed as a root part equip an engineer with a drill and detach the part underneath it. This will then split it into another craft and allow you to disassemble properly.

  4. I just found this series this weekend. I've watched them all, and very informative. I've got close to 500hrs in the game and still learning. I don't see any new eps for the last couple of weeks, so I hope I didn't come to the party when it's just ended.
    I'm building my first base on Minmus using the same kit as your Duna base. Really eager to see how that turns out.

  5. Man this is a great series. I found it just a week ago and I've finally caught up 🙂

    Can't wait for more!

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