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Kerbal Space Program [1.1.3] – Ep 73 – SPACE CAMP! – Let’s Play

Conquering Kerbal Space Program EPISODE 73: In this episode, we’re going to SPACE CAMP! WE’re taking over a dozen tourists into space on a single SSTO Space Plane, named after our fallen friend Bartmund! Check out it! :::QUESTION::: The space station is awesome, but the experience of using it in Low Kerbin Orbit with anything […]
Charlie Pryor
August 25, 2016
119

Kerbal Space Program [1.1.2] – Ep 25 – Interplanetary Probe Part 2 – Let’s Play

Conquering Kerbal Space Program EPISODE 25: In this episode, I investigate our connection problems, and learn a bit more about how RemoteTech works, and the limitations and weaknesses behind long-range dishes… and once that’s sorted out, I grab the SCIENCE! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully […]
Charlie Pryor
May 22, 2016
135

Kerbal Space Program [1.1.3] – Ep 64 – THE BIG LOAD! – Let’s Play

Conquering Kerbal Space Program EPISODE 64: In this episode, we’re hauling up the heaviest cargo we’ve ever flown up to space on our Mark IV Space Plane, the PII Scimitar! This is the load this plane was built to haul, weighing in at 62 TONS! It’s gonna be fun! The ultimate goal of my Conquering […]
Charlie Pryor
July 29, 2016
110

Kerbal Space Program [1.1.2] – Ep 47 – Mun Rescue and Refuel – Let’s Play

Conquering Kerbal Space Program EPISODE 47: In this episode, We’re getting some much needed fuel out to our Mun lander, so that it can continue working for us getting science from the Mun. I’m also trying to get the two best scientists on the Mun, Bob and Jebdos, to come back to Kerbin with me […]
Charlie Pryor
June 12, 2016
109

Kerbal Space Program [1.2.2] – Ep 91 – A Focus On Our Finances – Let’s Play

Conquering Kerbal Space Program EPISODE 91: In this episode, I’m showcasing most of the missions I’ve done in the past month to get PII’s finances in order, so that expansion in the future can happen. I’m making some preparations to send things to Eve soon, and in order to make sure I make the launch […]
Charlie Pryor
July 7, 2017
114

Kerbal Space Program [1.1.2] – Ep 31 – 7 Kerbals to Minmus Part 5 – Let’s Play

Conquering Kerbal Space Program EPISODE 31: In this episode, We’re doing some science hopping around Minmus, moving around into different biomes to get as much science as possible. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the […]
Charlie Pryor
May 25, 2016
144

Kerbal Space Program [1.1.2] – Ep 41 – Refueling Mun Science Ship Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 41: In this episode, we’re heading out to our Mun Science vessel to get some more fuel into it for landing, once again utilizing the CC-RC ports to connect two vessels in EVA. This refueling vessel also has a secondary objective with Minmus. Craft files. One is updated to the […]
Charlie Pryor
June 6, 2016
63

Kerbal Space Program [1.1.3] – Ep 78 – Solving Those Pesky Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 78: In this episode, we’re getting our ground base package in orbit of Duna… using the only method that makes sense and works. Then, we’re off to Minmus… to struggle with pretty much the same issue, just on a slightly smaller scale. Plus, I have a question for you at […]
Charlie Pryor
September 23, 2016
102

Kerbal Space Program [1.1.2] – Ep 29 – 7 Kerbals to Minmus Part 3 – Let’s Play

Conquering Kerbal Space Program EPISODE 29: In this episode, We’re setting ourselves up in orbit of Minmus, preparing to land our science team on the surface. However, we want to make sure it’s in the best spot possible for landing, so I’m also getting our scanning probe in position as well, so that it can […]
Charlie Pryor
May 24, 2016
93

Kerbal Space Program [1.1.3] – Ep 77 – THE KRAKEN FEEDS ON HAPPINESS! – Let’s Play

Conquering Kerbal Space Program EPISODE 77: In this episode, we’re launching the primary module of the new MInmus Base Concept, and screwing up a ton of stuff along the way. Luckily, we have some phenomenal performance improvements with the Memgraph mod! …… I wonder what the Kraken has to say about this? —– Conquering KSP […]
Charlie Pryor
September 19, 2016
119

Kerbal Space Program [1.1.3] – Ep 63 – Mod Problems and AgroHab – Let’s Play

Conquering Kerbal Space Program EPISODE 63: In this episode, we’re sending up the AgroHab section of the Pryor Interstellar Space Station around Kerbin, right after observing some changes with a very important mod. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface […]
Charlie Pryor
July 27, 2016
131

Kerbal Space Program [1.1.2] – Ep 38 – Multi-Impact Contract Setup – Let’s Play

Conquering Kerbal Space Program EPISODE 38: In this episode, I’m giving a few of these Impact Contracts a try, and since there are a few of them accepted already, let’s just get them all done! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on […]
Charlie Pryor
June 3, 2016
148

Kerbal Space Program [1.1.3] – Ep 76 – Minmus Base Concept Tour – Let’s Play

Conquering Kerbal Space Program EPISODE 76: In this episode, we’re welcoming back fresh episodes with an in-depth look at the concept for the Minmus refueling base. I’ll take you through a tour of what it’ll look like, how it will work, and how we’ll get it up there. Then, we’ll build a rocket to take […]
Charlie Pryor
September 15, 2016
62

Kerbal Space Program [1.1.2] – Ep 27 – 7 Kerbals to Minmus Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 27: In this episode, We’re launching Minmus 1, a vessel designed to maximize our science and experience input. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station […]
Charlie Pryor
May 24, 2016
240

Kerbal Space Program [1.1.3] – Ep 68 – Bartmund Kerman – Let’s Play

Conquering Kerbal Space Program EPISODE 68: In this episode, we’re getting the resource and power sections of the station sorted out and finalized. This requires some juggling of modules in our orbital station. This episode was recorded in the same sitting as the previous. The ultimate goal of my Conquering Kerbal Space Program series is […]
Charlie Pryor
August 8, 2016
106

Kerbal Space Program [1.1.2] – Ep 44 – Mun Science Mission Part 3 – Let’s Play

Conquering Kerbal Space Program EPISODE 44: In this episode, We’re continuing our mission for science on the Mun, hoping to get as much science in as many biomes as possible in a single launch. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the […]
Charlie Pryor
June 9, 2016
104

Kerbal Space Program [1.1.3] – Ep 67 – Orbital Station Assembly Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 67: In this episode, we’re sending up another couple of modules for the P.I.S.S. (Kerbin Space Station), and encountering a few unexpected problems along the way. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every […]
Charlie Pryor
August 4, 2016
89

Kerbal Space Program [1.1.2] – Ep 12 – RemoteTech Satellites – Let’s Play

Conquering Kerbal Space Program EPISODE 12: In this episode, I’m catching you up with the changes, and we’re getting back on the patch officially to putting a self-sufficient base of operations on every single planet… and to do that, we need a network of satellites all over the Kerbol system! Let’s talk about that and […]
Charlie Pryor
May 12, 2016
85

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