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Kerbal Space Program [1.1] – Ep 9 – Multi-contract Flight – Let’s Play

Conquering Kerbal Space Program EPISODE 9: In this episode, we’re taking care of a number of parts-testing contracts in a single flight, and dealing with some Remote Tech trolling.

The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with TAC Life Support and RemoteTech as well, to spice up the difficulty here.

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Support Charlie on Patreon: patreon.com/charliepryor

Conquering KSP Playlist: www.youtube.com/playlist?list=PLsBoF66x4ZmAMbs-BAIYv6rjs5txolj6m

New Episodes will be posted here when they are edited and available, and may take different forms and pace as time goes on. A link to a full post covering the episode will be linked as the first thing in this description.

Kerbal Space Program isn’t your typical game, and as we’re going to find out together, it’s a real challenge, and it doesn’t hold your hand or tell you really how to do anything… and that’s what I LOVE about this!

SAVE MONEY ON KERBAL SPACE PROGRAM by buying it on Kinguin. I’ll receive a commission on this link, and you receive the full game for way less! www.kinguin.net/category/4265/kerbal-space-early-access-steam-key/?r=11604

STEAM Store Link: store.steampowered.com/app/220200/
KSP Store: kerbalspaceprogram.com/kspstore/

The first 16 or so videos of this series are actually already recorded! I just have to edit them in between my other work, but at least I can likely get them updated regularly here. If you like this series, be sure to give me a thumbs up letting me know! – We’ll likely start out slow to get you familiar with the basics of the game (I go through things assuming none of you have played it, and assuming none of you know anything about space or aerodynamics).

I hope you enjoy this series as much as I do. This will be a heavily modded play-through with the new KSP 1.1.x version, in 64-bit mode! Woot!

Mod list is located at hottipscentral.com/ksp-mods/ and may change as time goes on. The mod list will always be updated to what I’m using in the latest recording (not upload), and may not actually reflect the mods active in individual videos.

PC SPECS:

MB: ASUS X99-Deluxe/3.1
CPU: Intel i7-5930K OC @4.2ghz
Cooler: Corsair H100i GTX Liquid Cooler
RAM: 32GB G.Skill Ripjaws V series DDR4
Video Card: Asus Geforce GTX 980ti Matrix Platinum (6GB)
PSU: Corsair 1000W 80+ Platinum
Storage: 2X Sandisk SSDs = 1.3TB total

Follow Charlie on Twitter and Facebook:

facebook.com/charliepryor

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This gaming footage contains commentary for educational purposes, and is used and monetized under the publicly expressed permission by Squad, the developers and copyright holders of Kerbal Space Program, as stated in item 1 under the Miscellaneous section of their FAQ: kerbalspaceprogram.com/faq.php. SQUAD Logo and gaming footage may be used, as stated by Squad Staff on their public forums and website: forum.kerbalspaceprogram.com/index.php?/topic/48659-question-about-youtubeksp-recordings/

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Comment (15)

  1. Another "almost" brilliant contract based mission. Shame about the last bit.

    I have yet to decide on a good Strategy for the early and mid game, but spending Science and Reputation in the late game to get Funds is definitely a winner.

    Rescue missions are great for "free" kerbals. Baring the cost of the rescue craft (some of which you get back) they are a must-do contract.

  2. You lost connection because you were just far enough away from KSC, the curve of the planet blocked your line of sight. Have you considered Nightingale's Contract Configurator and contract packs, and Strategia which adds better administration strategies? : http://forum.kerbalspaceprogram.com/index.php?/topic/131808-112-strategia-v123-2016-05-27/ and: http://forum.kerbalspaceprogram.com/index.php?/topic/91625-112-contract-configurator-v1121-2016-05-27/

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