Mass Effect: Andromeda – Ep 31 – Assault The Kett Base On Voeld – Gameplay
LET’S PLAY MASS EFFECT: ANDROMEDA – EPISODE 31 – In this episode, the team faces off against the army of Kett up in a stronghold on Voeld. Ryder, along with Drack and Jaal, aim to take out their defenses in multiple locations, and cripple their grip on the planet, significantly improving the viability of the […]
XCOM???
Another great episode!
use a shotgun for kett clearing
The base commander encounter exemplifies the drawback of the self-seeking or grenade lobbing weapon modifications, it makes it difficult to hit specific sub-sections of your target. Grenades are lobbed so their drop over range are excessive and heat seekers go for center mass of target regardless of where you aim. For this reason I play with two assult rifle type weapons, one with sticky grenades for mass fodder clearance and the other with a beam weapon profile when I need accuracy. Power recharge rate penalties due to weight doesn't matter when you have the mod that insta-recharges powers on kill.