Mass Effect: Andromeda – Ep 36 – Aya’s Vault and Crew Drama – Gameplay
LET’S PLAY MASS EFFECT: ANDROMEDA – EPISODE 36 – Ryder deals with some crew drama after visiting the Vault on Aya. The team discovers a crucial series of facts regarding the vaults and the Angara, including a place known only as “Meridian.” Mass Effect: Andromeda Playlist: www.youtube.com/playlist?list=PLsBoF66x4ZmARlN7Nq27Acyw5YRwusvIQ SUPPORT Charlie ——————————– Ad-blockers stunt channel growth. Consider […]
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That intro scene… pretty cool Charlie
That Kallo is too close to the project is clear. He is however absolutely correct about one thing, the way that Gil is performing the adaptions are irresponsible. Modifying a complex system on the fly (especially in deep space) shouldn't happen. It occasionally happens with servers and hot swappable components but always with redundancies in place, working on a ship while under way in space is akin to going through the australian outback with a mechanic working on the engine fuel injection system while you drive. If something malfunctions you are atleast 20 miles from the closest habitation, in the case of the ship you end up becoming a statistic on crews lost in space. In essence they are both wrong. In this case there really needed to be a third option.