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Kerbal Space Program [1.1.2] – Ep 52 – Double Rescue Grabber Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 52: In this episode, I’m attempting to tackle a mission to rescue two Kerbals in a single flight, who are currently orbiting around Kerbin and Mun. I’ve been told I also have to bring back one of their vessels…. yeah, not sure how that works. Let’s try it! The ultimate […]
Charlie Pryor
June 17, 2016
102

Kerbal Space Program [1.1.2] – Ep 56 – Last Minute Science – Let’s Play

Conquering Kerbal Space Program EPISODE 56: In this short episode, I’m getting some last minute science hoping that I’ll have enough to research the parts that I want before Duna, and bringing home an old friend. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) […]
Charlie Pryor
June 26, 2016
83

Kerbal Space Program [1.1.3] – Ep 59 – A New Project – Let’s Play

Conquering Kerbal Space Program EPISODE 59: In this episode, we’re finally in Kerbal Space Program 1.1.3 and there have been some pretty nice improvements so far! The game is much more stable, and it appears a lot of my performance and gravity issues have been fixed. In celebration of this… We’re Starting Construction on the […]
Charlie Pryor
July 7, 2016
72

Kerbal Space Program [1.1.2] – Ep 23 – EVA Refueling Mission – Let’s Play

Conquering Kerbal Space Program EPISODE 23: In this episode, We’re heading out to refuel the Moho Probe v2, since it has a bit less fuel than I would like. I haven’t yet researched the mysterious technology known in the legends as docking ports, so CC-R2 ports are installed on the crafts. We’ll need to pull […]
Charlie Pryor
May 21, 2016
164

Kerbal Space Program [1.1.2] – Ep 58 – Apparently Oxidizer Evaporates – Let’s Play

Conquering Kerbal Space Program EPISODE 58: In this episode, we’re launching our Ground Base Package to Duna, and dealing with the Kraken in its many forms. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar […]
Charlie Pryor
July 2, 2016
97

Kerbal Space Program [1.1.2] – Ep 15 – RemoteTech Satellite 3 – Let’s Play

Conquering Kerbal Space Program EPISODE 15: In this episode, we’re launching our third and final Kerbin satellite from the Kerbal Space Center, and working on getting all of our satellites to match up and align properly … but there’s a new problem awaiting us. The ultimate goal of my Conquering Kerbal Space Program series is […]
Charlie Pryor
May 13, 2016
130

Kerbal Space Program [1.1.2] – Ep 39 – Smashing Into the Moons Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 39: In this episode, I’m getting all three of the Impact contracts we have on our list done in a single launch (if you don’t count the setup launch, which will be used for all of the impacts we need to do later in Kerbin SOI). The ultimate goal of […]
Charlie Pryor
June 5, 2016
46

Kerbal Space Program [1.1.2] – Ep 35 – Mun Science Mission Part 1 – Let’s Play

Conquering Kerbal Space Program EPISODE 35: In this episode, we’re preparing to go to the Mun! Same sort of mission as before with Minmus, only this time, “we’re gonna need a bigger boat.” The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface […]
Charlie Pryor
May 31, 2016
86

Kerbal Space Program [1.1.2] – Ep 51 – First Satellites To Duna – Let’s Play

Conquering Kerbal Space Program EPISODE 51: In this episode, we’re launching our first satellites to Duna! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with TAC […]
Charlie Pryor
June 16, 2016
115

Kerbal Space Program [1.1.2] – Ep 37 – ANOMALY: Pyramids – Let’s Play

Conquering Kerbal Space Program EPISODE 37: In this episode, I’m flying out to one of the many anomalies in Kerbal Space Program: The Pyramids. These anomalies are often added by the anomalies contract pack, and may not normally be found in the stock game for everyone. Craft files (updated). One is updated to the latest […]
Charlie Pryor
June 3, 2016
98

Kerbal Space Program [1.1.2] – Ep 48 – Bringing Our Guys Home – Let’s Play

Conquering Kerbal Space Program EPISODE 48: In this episode, We’re bringing our guys home The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every planet in the stock solar system (orbital station on gas giant). We’re running with TAC Life Support […]
Charlie Pryor
June 14, 2016
87

Kerbal Space Program [1.1.2] – Ep 38 – Multi-Impact Contract Setup – Let’s Play

Conquering Kerbal Space Program EPISODE 38: In this episode, I’m giving a few of these Impact Contracts a try, and since there are a few of them accepted already, let’s just get them all done! The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on […]
Charlie Pryor
June 3, 2016
140

Kerbal Space Program [1.1.2] – Ep 17 – To The Mun! – Let’s Play

Conquering Kerbal Space Program EPISODE 17: In this episode, We’re expanding our communications to another body: the Mun! Contracts drive this decision as some of the sales team have managed to snag a contract for a satellite network around the Mun, and we’re getting started with that right now! The ultimate goal of my Conquering […]
Charlie Pryor
May 14, 2016
89

Kerbal Space Program [1.1.2] – Ep 20 – Secrets and Rebels – Let’s Play

Conquering Kerbal Space Program EPISODE 20: In this episode, Rebels have stolen a test rocket, causing thousands of dollars in losses for a joy ride – and, shortly after, I unveil another little (big) project to get use even closer to the stars! The ultimate goal of my Conquering Kerbal Space Program series is to […]
Charlie Pryor
May 17, 2016
63

Kerbal Space Program [1.1.3] – Ep 67 – Orbital Station Assembly Problems – Let’s Play

Conquering Kerbal Space Program EPISODE 67: In this episode, we’re sending up another couple of modules for the P.I.S.S. (Kerbin Space Station), and encountering a few unexpected problems along the way. The ultimate goal of my Conquering Kerbal Space Program series is to put a fully 100% self-sufficient base (closed-loop) on the surface of every […]
Charlie Pryor
August 4, 2016
78

Kerbal Space Program [1.1.2] – Ep 57 – Duna Base Packaged – Let’s Play

Conquering Kerbal Space Program EPISODE 57: In this episode, we’re packaging up the Duna ground base that I’m sending to Duna… and troubleshooting both KSP performance problems as well as my poor attention to detail with the launch. After about 14 test flights, I think I’ve figured it out though. The ultimate goal of my […]
Charlie Pryor
July 1, 2016
173

Kerbal Space Program [1.1.3] – Ep 73 – SPACE CAMP! – Let’s Play

Conquering Kerbal Space Program EPISODE 73: In this episode, we’re going to SPACE CAMP! WE’re taking over a dozen tourists into space on a single SSTO Space Plane, named after our fallen friend Bartmund! Check out it! :::QUESTION::: The space station is awesome, but the experience of using it in Low Kerbin Orbit with anything […]
Charlie Pryor
August 25, 2016
113

Kerbal Space Program [1.1.2] – Ep 19 – Life Support Satellites – Let’s Play

Conquering Kerbal Space Program EPISODE 19: In this episode, we’re finally launching out Life Support satellite to the Mun! This satellite will provide the standard functions of a communications relay around the Mun, but it will also serve as a very important life-support to Kerbals in need, should they ever become “in need” around Mun. […]
Charlie Pryor
May 16, 2016
117

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