Kerbal Space Program [1.1] – Ep 3 – Spacewalk – Let’s Play
Conquering Kerbal Space Program EPISODE 3: I’m picking up where my silly fingers left off (sorry about episode two cutting out suddenly), and we’re flying a plane I made really quick (it’s not a good plane). Then… We’re putting a Kerbal into ORBIT!! Woot! The ultimate goal of my Conquering Kerbal Space Program series is […]
At least one of the Scatterer glitches resulted in something cool: When you were in the desert you got a mirage.
At least one of the Scatterer glitches resulted in something cool: When you were in the desert you got a mirage.
which mod you are using for jeb face changing
which mod you are using for jeb face changing
awsom, you are much better than any other ksp players on youtube
awsom, you are much better than any other ksp players on youtube
How do you complete the high altitude survey missions? I mean the ones where for example you have to go above 17000 meters. I never managed to get higher than ~12000 with a space plane with early engines.
How do you complete the high altitude survey missions? I mean the ones where for example you have to go above 17000 meters. I never managed to get higher than ~12000 with a space plane with early engines.
Heat shields always worked like decouplers but you needed to select it in build mode
Heat shields always worked like decouplers but you needed to select it in build mode
Just thought I would mention that ablator can be adjusted in assembly. For this flight you used ~25 of 200 and ablator is HEAVY. For Kerbin re-entries I normally drop it to like 50. You can also dump the mono propellant in the command module. When you have a borderline weight these can help. Actually the heat shield is redundant if you are coming back from low orbit with just the CM.
Nice vids so far 🙂
BTW, I'd add the ForScience mod(best), or Automatic science sampler(I liked Science Alert better than either of these but the dev stopped updating it for now). I saw your final mod list and see you get mechjeb later. I simply won't play anymore without mechjeb and ForScience since launches and science collection gets tedious after a short time lol.
Just thought I would mention that ablator can be adjusted in assembly. For this flight you used ~25 of 200 and ablator is HEAVY. For Kerbin re-entries I normally drop it to like 50. You can also dump the mono propellant in the command module. When you have a borderline weight these can help. Actually the heat shield is redundant if you are coming back from low orbit with just the CM.
Nice vids so far 🙂
BTW, I'd add the ForScience mod(best), or Automatic science sampler(I liked Science Alert better than either of these but the dev stopped updating it for now). I saw your final mod list and see you get mechjeb later. I simply won't play anymore without mechjeb and ForScience since launches and science collection gets tedious after a short time lol.
Would you recommend playing on an older version of KSP for mods, or newest version with less mods?
Would you recommend playing on an older version of KSP for mods, or newest version with less mods?
Should have named the rocket "pioneer"
Should have named the rocket "pioneer"
snicker
The runway thing is amusing to me.
"Screw that kerbal-made gravel runway! I'm just gunna turn toward this grassy hill… much better."
snicker
The runway thing is amusing to me.
"Screw that kerbal-made gravel runway! I'm just gunna turn toward this grassy hill… much better."
Moho is mercury eve is Venus kerbin is earth duna is Mars jool is Jupiter wow they copied almost the whole solar system
Moho is mercury eve is Venus kerbin is earth duna is Mars jool is Jupiter wow they copied almost the whole solar system